AI Insights · Timothy · October 2023
Top 5 3D Anime Games on Android in Guatemala Q3 2023
Discover the performance trends of the top 5 3D anime games on Android in Guatemala during Q3 2023, including weekly downloads, revenue, and active user data.
In the third quarter of 2023, the top 5 3D anime games on the Android platform in Guatemala showcased varied performance metrics. Below, we delve into the weekly trends for downloads, revenue, and active users for each game, based on data from Sensor Tower.
DRAGON BALL LEGENDS exhibited a dynamic trend in both downloads and active users. Weekly downloads peaked at around 7.7K in mid-July and saw a low of approximately 2.3K by the end of September. Active users followed a similar pattern, starting at 28.5K in late June, peaking at 35.3K in mid-July, and declining to 19.7K by the end of the quarter. Revenue saw fluctuations as well, with a high of $224 in mid-July, dropping to about $40 by the end of September.
Genshin Impact showed consistent revenue, starting at $496 in late June and reaching a significant peak of $757 by the end of September. Downloads fluctuated, with an initial count of 801, peaking at 1.5K in the last week of September. Active user numbers started at 17.5K, peaked at 20.4K in early July, and ended the quarter at 19.8K.
The King of Fighters ARENA had steady download numbers, starting at 557 in late June and ending at 805 in September. Active users showed a gradual increase from 3K in late June to 4.3K by the end of September. Revenue for this game was minimal, with a peak of $17 in mid-July.
The King of Fighters ALLSTAR experienced a varied download trend, starting at 617 in late June, peaking at 779 in late August, and ending at 499 by the end of September. Active users followed a similar trend, starting at 886, peaking at 954 in early September, and declining to 759 by the end of the quarter. Revenue remained relatively low, peaking at $64 in early September.
Captain Tsubasa: Dream Team had fluctuating download numbers, with a peak of 756 in early July and a low of 185 in mid-September. Active users saw a peak of 1.1K in early September, starting from 770 in late June and ending at 692 by the end of September. Revenue for this game was minimal, with peaks of $25 in early July and $21 in late July.
For more detailed insights and data, visit Sensor Tower.